Xbox employees were left shocked and upset after a large number of layoffs hit the company. Morgan Goin, a senior designer at ZeniMax Online Studios, said she felt 'blindsided' when she learned she was being let go. She and her coworkers had heard rumors about possible job cuts after Xbox's new CEO, Asha Sharma, sent a memo about changes coming to the company. However, no one knew exactly who would be affected or how many jobs would be lost. In the end, about 20 percent of Xbox's staff were told they would lose their jobs, with half leaving right away and the rest over the next year.
Xbox leaders explained that these layoffs are part of a plan to focus more on their biggest and most successful game series, like Fallout and The Elder Scrolls. They believe that by putting more resources into these popular games, they can release new versions faster and keep fans happy. However, many former employees are worried that the company has lost a lot of valuable talent and experience. They question whether Xbox will be able to achieve its goals without the people who helped make its games so successful.
Asha Sharma became Xbox's CEO in February and quickly made it clear that she wanted to change the company's direction. The video game industry has seen many layoffs since 2022, mostly because companies hired too many people during the pandemic, when gaming became more popular. Xbox also bought several other game studios during this time, including ZeniMax and Activision Blizzard. While video games are still making money, the cost of creating them has gone up a lot, and companies are trying to adjust.
When Sharma sent her memo in June, some employees, like Autumn Mitchell, started to worry about their jobs. Mitchell, who worked in quality assurance, said that people were anxious and unsure about what would happen. Many workers asked for more information, but the company did not give any clear answers, leaving everyone feeling uncertain for weeks. Simon Prefontaine, a designer at Bethesda Game Studios, said his team thought they might be safe because they worked on important games, but they were still surprised by the scale of the layoffs.
Andrew Willis, a producer at ID Software, said his team worked extremely hard to finish a major update for one of their games, hoping it would protect their jobs. Despite their efforts, nearly half the studio was laid off, including many technical experts who had spent years mastering the tools used to make their games. Willis described this as a huge loss for the company and the industry. Xbox said they still have enough people to continue making their games, but some former employees are not convinced.
At ZeniMax Online Studios, Morgan Goin said some teams are now only a quarter of their original size. She believes this will make it much harder to create new content for The Elder Scrolls Online, which relies on regular updates to keep players interested. Xbox has said that their plans for future updates will change, and they need time to figure out a new schedule. The company is now focusing on its strongest franchises, moving away from the previous strategy of offering a wide variety of games through its Game Pass subscription service.
Some fans are hopeful that this new focus will lead to better games, but others are skeptical. Industry experts say it's important for companies to have deadlines and clear goals, but they also worry about the impact of losing so many experienced workers. The future for Xbox and its employees is uncertain, especially with more layoffs expected in the coming months.
Unions representing Xbox workers are planning to hold rallies and start talks with the company about severance pay and other support for those who lost their jobs. Morgan Goin, who has worked in the industry for 11 years and experienced several rounds of layoffs, hopes that video game workers can have stable, long-lasting careers. She wants to see a future where people can continue to create and enjoy great games without fear of sudden job loss. Xbox has not responded to all the concerns raised by employees, and many are still waiting for answers.
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